Final Cut Pro revolutionizes post-production with 360° video, HDR, and advanced tools for color correction. Try it now with a free 90-day trial. Final cut pro free free download - Apple Final Cut Pro X, Transfer for Final Cut Pro, Aperture to Final Cut Pro, and many more programs. The difference between Cute Cut and Cute Cut pro So I decided to do a video about this because I get this question asked a lot. Cute Cut is only available to. The regular pricing of Final Cut Pro is $299 and the license is for 6 years for the latest version, which means you only spend approximately $50/year or $4.50/month. Although, the no-fee policy for the upgrade may change at any time or may continue. There’s no guarantee for it. What We Love About Final Cut Pro. There is a lot to love about Final Cut Pro X, and a lot can be achieved with the software. Some of our favorite things about the software are happening behind the scenes. Final Cut Pro X is one of the only industry-standard editing programs that comes for a one-time price.
So, you want to roundtrip between Final Cut Pro X and Logic Pro X? Good news: Logic Pro X now reads and writes FCPXML. Ben Balser shows three ways to get both these apps talking to each other.
With the recent release of Logic Pro X (LPX), Final Cut X (FCPX) users now have a very powerful audio application for their sound work. That is because LPX now reads and writes FCPXML. There are now three basic ways to interact between LPX and FCPX. In this article, I'll touch on these to help get folks started in taking full advantage of this.
Old Fashioned Aiff
There is still the old fashioned method of exporting audio files to then open in each app back and forth. With FCPX, we can assign Roles to our audio clips in the Timeline, and then export as a Master File. If you want the video reference in LPX, set Format to Video and Audio, and Video Codec to ProRes (Proxy). Now for the audio, set Roles As to Roles As Separate Files. This creates what are called Media Stems, each is its own clip, each is the exact length of the Timeline. Then export these into their own folder somewhere.
In LPX, you'll go to the File menu, to Import, then select Import Audio File (Shift-command-I) and open each file. To open the video file for your reference, go to the File menu, to Movie, select Open Movie.
When you're done in LPX, you have choices. If you go to the File menu, to Export, and select All Tracks As Audio Files, you'll get the equivalent of your Media Stems originally created with FCPX's Roles. Simply import those manually into your FCPX Event, and edit away. Or from the File menu to go Bounce, Project or Selection, and export an AIFF file to import and use in FCPX.
Media Browser
In FCXP, create a new Destination from an Export File template. Set the When Done menu to Publish To Media Browser. When you export using this preset, in the Settings configure Roles As to Multitrack Quicktime Movie. Configure the Roles as you wish. In an empty LPX project, open the Media Browser (F), go to Media, to Movies, to the Final Cut Pro section. Drag that FCPX project onto the track list to add it. Each Role will be a single track.
When you're done in LPX, you simply go to the File menu, to Share, and select To Media Browser. From there you can title your export, select a format (AIFF is advised), and click OK. Back in FCPX go to the Audio media browser, to the Logic section, in the Projects folder, to your project name as you saved it back in LPX. The drawback of this technique is you end up filling your Media Browser up with files you may not need later. But great for media you may use often on many projects.
FCPXML Round Trip
The really great news for us FCPX users is that LPX now reads and writes FCPXML files. When you're ready to do some serious, heavy editing of your audio clips, go to the File menu, to Export XML. Name it, save it to a location, then go into LPX. Open a new, Empty Project. Then from the File menu go to Import, then select Final Cut Pro XML. Select the FCPXML file you created. LPX may ask you to confirm video frame rates and audio sample rates, then do any conversions necessary, and create overviews. Once it is done, you'll have your video preview in the upper left corner of your screen, and all of your audio clips laid out in the track section.
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When you are finished with your work in LPX, go to the File menu, to Export, select Project to Final Cut Pro/XML. You'll then have two choices in the sport window after you name the export, and select a location. You can chose to include the video with the export or not. You can also chose to export it as an FCPX Compound Clip, or just leave it as an FCPXML file. If you chose to create a Compound Clip, LPX will create a new Event with the name you gave the export, and place the audio (and optional video) as a Compound Clip in to that Event. Which you can then open in to its own Timeline, or drop into another Timeline.
If you export it only as an FCPXML file, it is just that, an FCPXML file that you can later import manually into FCPX. In FCPX, in the File menu, go to Import, select XML.
Conclusion
With the release of Logic Pro X, we now have more ways of working not only with music and other audio, but with our film, broadcast, and video work, also. I'm very excited about the possibilities these open up, and about what future expansion on these features will be over time. It was definitely worth the wait!
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Apple App Store Subscriptions and iMovie/Final Cut Pro X
Apple has announced that developers making apps for sale in the iOS, Apple TV and Mac app stores can now offer subscription pricing for any app:
Starting this fall, apps in all categories on the App Store will be eligible to offer in-app purchases for auto-renewable subscriptions to services or content. Users enjoy the reliability that comes with subscribing to a service that they love, and the experience must provide ongoing value worth the recurring payment for an auto-renewable subscription to make sense.
Although Apple is pointing to subscriptions being used to pay for updated content or a continuing service, Phil Schiller added two more categories in an interview with Lauren Goode on The Verge:
He suggests many enterprise apps could move to subscription, and that professional apps that require “a lot of maintenance of new features and versions” would be a good fit.
As I often look at the tech world through the lens of post production, I wouldn’t be surprised if Apple use Final Cut Pro X as an example of the latter example at WWDC next week.
Many developers say that this change will make it much more likely they will create professional apps for the iPhone, iPad and Mac.
In the world of post production however, many Final Cut users thumb their noses at Adobe Premiere users over Adobe’s Creative Cloud compulsory ‘software rental’ subscription service.
Since Final Cut was ‘updated’ to version X (pronounced ‘ten’) in 2011, Apple have not changed upgrade fees for the many versions over the years. Those comparing the price for renting Adobe Premiere often compare that with the cost of owning Final Cut. If you bought it for $300 in July 2011, the monthly cost works out to $5 per month over the last five years. Any change in the way Final Cut Pro X is paid for is a big deal for those fighting NLE platform wars.
Final Cut Pro X subscription?
If Apple did introduce a subscription pricing to their professional applications, they have some options:
Next version of Final Cut Pro X only available by subscription – with or without a reduction for the first year for existing users.
Future versions of Final Cut free for those who bought / buy it for $300, $10 per month subscription option who can’t afford initial outlay.
Some features only needed for high-end or industry-specific workflows could be unlocked by subscription.
Final Cut Pro X as an iMovie subscription option
Ever since X was introduced, traditional NLE users have joked that it wasn’t much more than ‘iMovie Pro.’ For a while now Apple has actually developed iMovie as a customised version of Final Cut Pro X with professional features turned off and with additional consumer-focussed features. They are currently the same application with different UIs activated depending on whether it is running as a consumer application or professional application.
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This might become relevant if Apple add a subscription payment option for Final Cut. Apple would need to decide what happens when customers no longer want to pay their subscription fees (which can be annual, monthly or even weekly). In the case of Adobe Creative Cloud users, if they stop paying Adobe, they can no longer open CC apps to view their projects or make any changes.
Apple have the option of going different ways with Final Cut if the subscription is stopped:
Final Cut reverts to the last full version paid for (for those who bought a subscription for new versions after having paid full price before).
Final Cut reverts to a ‘no modifications, just export’ mode.
Final Cut reverts to the iMovie feature set. This would allow changes to existing projects possible to do in iMovie. This would mean that Final Cut Pro X would be a subscription option for iMovie users.
Subscriptions and the wider Final Cut ecosystem
If subscriptions were introduced to Final Cut, its ecosystem of plugins, services and applications might need to update to reflect the changes.
Firstly, will any current developers move their products and services to the Mac App Store?
What does it mean for FxFactory? It is ‘The App Store for Pro Users’ who sell plugins and apps for Final Cut Pro, Apple Motion, Adobe Premiere and Adobe After Effects. They offer watermarked trial versions of most products. Will developers distributed by FxFactory release future products on the Mac App Store?
Red Giant Universe is a growing pack of plugins for Final Cut Pro X that is available by subscription. Would Red Giant trade some of their subscription money in return for making them available to the huge number of people who use iMovie?
Will Apple provide API hooks that allow Final Cut adjacent products check the subscription status of Final Cut so they can provide different features?
Final Cut Pro Monthly Payments Payment
Will Apple Motion and Apple Compressor become subscription options for iMovie/Final Cut?
Final Cut Pro Monthly Payments Monthly
This change may make developers take another look at making professional applications for the Mac, the iPhone and the iPad Pro. Good news for post production at all levels.